informations générales

date
26 mars 2025

Nouveautés de l'équipe de recherche SystÚmes et signaux sonores : Audio/acoustique, instruments - Robert Piéchaud, Charles Picasso, Thomas Risse

26 mars 2025

Vidéo

Nouveautés de l'équipe de recherche Analyse et SynthÚse des sons - Axel Roebel

26 mars 2025

Vidéo

Nouveautés à propos d'OpenMusic - Karim Haddad, Steven Socha

26 mars 2025

Vidéo

ContinuuCon25 Paris - Christophe Duquesne

26 mars 2025

Vidéo

DerniÚres avancées en matiÚre de génération audio par le groupe ACIDS de l'équipe Analyse et synthÚse des sons - Philippe Esling, Nils Demerlé, Axel Chemla

26 mars 2025

Vidéo

DerniÚres avancées de DAFNE+ - Hugues Vinet, Grégory Beller

DAFNE+ offre aux crĂ©ateurs de contenus numĂ©riques de nouveaux moyens de crĂ©er, distribuer et monĂ©tiser leurs Ɠuvres d'art grĂące aux technologies blockchain. Cette prĂ©sentation, donnĂ©e lors des ateliers du Forum IRCAM @Paris 2025, prĂ©sente l

26 mars 2025

Vidéo

R-IoT v3 : Mise sur le marché et disponibilité - Emmanuel Fléty, Marc Sirguy

Presentation of the currently developed version (3) of the R-IoT wireless IMU sensor, designed for live performance, research and digital lutherie The R-IoT wireless sensor platform is a small electronic board embedding 3D, 9-axis motion s

26 mars 2025

Vidéo

À propos d'outils de design sonore (Ă©quipe Perception et Design Sonores) - Nicolas Misdariis

26 mars 2025

Vidéo

Accueil et introduction - Forum 2025 - Paola Palumbo, Hugues Vinet

26 mars 2025

Vidéo

Nouveautés de l'équipe de recherche Interaction son musique mouvement - Frédéric Bevilacqua, Diemo Schwarz

We will present new features of the MuBu for Max framework for multimodal analysis of sound and motion, interactive sound synthesis and machine learning, the CataRT and SKataRT corpus-based synthesis tools for Max and Ableton Live, the Gest

26 mars 2025

Vidéo

Nouveautés des logiciels ASAP et Partiels - Pierre Guillot

You will discover some of the key new features of Partiels, such as OSC support, navigation and editing modes, extra results, analysis plug-ins based on neural networks, etc... The ASAP plug-in collection arrives with major new versions of

26 mars 2025

Vidéo

PrĂ©sentation de <i>Promenade sonore : Vent, Soleil, Pluie</i> - Nadine SchĂŒtz

The land sound artwork *Promenade Sonore : Vent, Soleil, Pluie* is a sonic promenade in three parts, imagined and composed by sound artist Nadine Schütz for the public space that is the Pleyel footbridge. Three sculptural sound-generating

26 mars 2025

Vidéo

Objets acoustiques : Créer et distribuer une expérience audio immersive personnelle - Jean-Marc Jot

What if we could stream immersive virtual events in which audio objects coincide spatially with displayed visuals, or music and soundtracks amenable to artifact-free instrument or language substitution, or to spectator 6-DoF navigation? We

27 mars 2025

Vidéo

L'expérience sonore <i>Public Intimacy</i> - Sylvain Souklaye

*Public Intimacy* is a motion- and site-specific sonic experience that reimagines the relationship between sound, space, and human presence through binaural techniques. *Public Intimacy* explores how collective intimacies emerge within publ

27 mars 2025

Vidéo

ÉlĂ©ments de technique et de langage pour l'interprĂ©tation et la composition avec le Karlax, instrument de musique numĂ©rique - Benjamin Lavastre, Brice Gatinet

This presentation looks back on more than four years of experience in composition, performance, research, analysis and teaching with the Karlax digital musical instrument (DMI). The Karlax is a two-handed interface whose main sensors are te

27 mars 2025

Vidéo

Le synthétiseur GranShaper. Nouvelles stratégies de synthÚse granulaire et de types de synthÚse sonore dérivés : "vocoder" granulaire, "waveshaping" granulaire et "shape-morphing" granulaire - Nikolai Khrust

GranShaper project introduces a new method of sound synthesis, combining the principles of granular synthesis and waveshaping, together creating a range of synergistic effects, likely previously unknown. In particular, these include a ‘gran

27 mars 2025

Vidéo

EaganMatrix Compiler: Automated Assembly Code Optimization - Cameron Fuller

Runtime code generation for efficiently evaluating the EaganMatrix. Advanced sound engines with complex synthesis algorithms require low-latency sample generation to keep up with real-time synthesis. Microprocessors such as Analog Devices’

27 mars 2025

Vidéo

<i>rosebud</i> : Travailler avec les donnĂ©es des capteurs de mouvement dans la post-production audio et vidĂ©o - Matthias KrĂŒger

*rosebud* exemplifies an approach to hybrid composition methodologies. As a transdisciplinary composition between dance and music for dancer, sensors and live-electronics, existing as both a live performance and a video clip, it navigates b

27 mars 2025

Vidéo

Modulation analogique en anneau : une approche DIY inspirée de techniques historiques - Rodrigo Cådiz

Rodrigo Cadiz presents a device that implements a ring modulator intended to recreate historical analog audio. Drawing inspiration from historical realizations of ring modulation, he experimented with the most common methods described in th

27 mars 2025

Vidéo

Performance audiovisuelle : <i>Unknowable Certainely: lullaby to put myself to rest</i> - Cyan D'Anjou

*Unknowable Certainty* is an immersive audiovisual performance showing the experience of being caught in the past–searching for a numerical value that might explain the moments leading up to a present confrontation with the “end”–as if to b

27 mars 2025

Vidéo

bellplay~ : Software and Sound Design in ludus vocalis - Felipe Tovar-Henao

This presentation introduces « bellplay~ », an open-source software and framework for offline algorithmic audio, developed in Max/MSP within the bach ecosystem. bellplay~ allows users to manipulate audio using scripts written in the bell pr

27 mars 2025

Vidéo

Nouveautés de l'équipe de recherche Espaces acoustiques et cognitifs - Benoßt Alary, Thibault Carpentier

In this short presentation, we will introduce the latest software developments from the EAC Research Team (Acoustics & Cognition). In particular, we will introduce the latest releases of the Spat5 package for Max, and the Panoramix standalo

27 mars 2025

Vidéo

Mettre en son The Powder Toy - Kieran McAuliffe

The “falling sand” genre of games provide a unique “sandbox” experience to players, encouraging curiosity and creativity. Players experiment with a variety of powdered elements which are subjected to a detailed physics system and may react

28 mars 2025

Vidéo

ART MUSIC DENMARK presents : Presentation of “vssl” (new hardware electronic instrument) - Xavier Bonfill

28 mars 2025

Vidéo

Overton - SynthÚse spatiale décorrélée - Martin Antiphon

Decorrelated Spatial Synthesis involves the addition of classical synthesizer parts to spatial coordinates, and establishes a correlation between synthesis parameters and spatial positions. For each polyphony voice, each section of the synt

28 mars 2025

Vidéo

Performance télématique immersive - Randall Packer, Théophile Clet, Federico Foderaro

At its core, Telematic Theater features the Audio-Visual Panner, a spatialization tool that synchronizes 3D performer positioning in spherical environments with 3D ambisonic and binaural sound. This correlation between sound, image, movemen

28 mars 2025

Vidéo

RAVE Model Challenge - Cérémonie de remise des prix

28 mars 2025

Vidéo

Session C-LAB : Application de Dicy2 dans la production - The Day in Gad-Avia - Chia Hui Chen, Jing-shiuan Tsang

Process - Sound Collection and Training Using sound data from 2023 to 2024 registered by NanFormosa, it is placed in the Memory Creator for analysis, with Nana performing improvisational interactions. Additionally, a MIDI controller is use

28 mars 2025

Vidéo

<i>Sinusoidal run rhythm</i>

sinusoidal run rhythm is created by the addition of in-phase cosine functions in integer ratios. Their maxima are temporally and dynamically shifted in relation to corresponding notated rhythms and exhibit a physicality that is not present

28 mars 2025

Vidéo

« Latent Terrain » : Dissecting the Latent Space of Neural Audio Autoencoders - Jasper Zheng Shuoyang

We present Latent Terrain, an algorithmic approach to dissecting the latent space of a neural audio autoencoder into a two-dimensional plane. Latent Terrain questions the conventional paradigms of dimensionality reduction in creative intera

28 mars 2025

Vidéo

Installation vidéo interactive « Here's the Information We Collect » - Tansy Xiao

« Here's the Information We Collect » is a multi-channel interactive video installation tailored to respond to selected privacy policy on major social media platforms. The audience members are invited to engage with the work by speaking int

28 mars 2025

Vidéo

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